﻿/*   
    Copyright (C) 2009 Galaktika Corporation ZAO

    This file is a part of Galaktika.BusinessMonitor
 
    Galaktika.BusinessMonitor is a free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.
      
    You should have received a copy of the GNU General Public License
    along with Galaktika.BusinessMonitor.  If not, see <http://www.gnu.org/licenses/>.
  
    If GPL v.3 is not suitable for your products or company,
    Galaktika Corp provides Galaktika.BusinessMonitor under a flexible commercial license
    designed to meet your specific usage and distribution requirements.
    If you have already obtained a commercial license from Galaktika Corp,
    you can use this file under those license terms.
*/

using System;

namespace Galaktika.BI.Silverlight.ClientApp
{
    public static class Consts
    {
        public const string GLOBAL_NAMESPACE = "Global";
        public const string NAVMANGER_CLASS_NAME = "NavManager";
        public const string INITIALIZE_METHOD_NAME = "Initialize";
        public const string NAVIGATETO_METHOD_NAME = "NavigateTo";
        public const string GOBACK_METHOD_NAME = "GoBack";
        public const string GOFORWARD_METHOD_NAME = "GoForward";
        public const string PUSHSTATE_METHOD_NAME = "PushState";
        public const string POPSTATE_METHOD_NAME = "PopState";

        public const string ACTIONS_CLASS_NAME = "Actions";
        public const string ACTION_INVOKE_METHOD_NAME = "Invoke";

        public const string SCRIPTENGINE_CLASS_NAME = "ScriptEngine";
        public const string EXECUTE_METHOD_NAME = "Execute";

        public const string CURRENT_CLASS_NAME = "Current";
        public const string CALLER_FIELD_NAME = "Caller";
        public const string BINDING_CONTEXT_FIELD_NAME = "BindingContext";

        public const string VARMANAGER_CLASS_NAME = "VarManager";
        public const string VARIABLES_CLASS_NAME = "Variables";

        public const string SPLASH_IMAGE = "SplashImage";
    }
}
